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实现大规模室外场景渲染技术,本程序使用基于严格的四叉树的方法建立一个LOD算法,并用该LOD算法实现了一个视点相关的动态多分辨率地形。采用多遍地面纹理,亮度图等技术来照明场景。同时DEMO还实现了Billboard,运动模糊,的功能。程序采用C++,模块化的结构让程序具有很高的可扩展性。
-achieve large-scale outdoor scene rendering technology, the use of procedures based on strict quadtree
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SimNatureExe代码补丁本程序使用基于严格的四叉树的方法建立一个LOD算法,并用该LOD算法实现了一个视点相关的动态多分辨率地形。采用多遍地面纹理,亮度图等技术来照明场景。同时DEMO还实现了Billboard,运动模糊,的功能。程序采用C++,模块化的结构让程序具有很高的可扩展性。
-SimNatureExe patch the code to use based on the strict procedures of the quadtree methods to establi
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三维动态avi格式纹理演示。可用鼠标直接拖动图象以改变视点。-3D dynamic presentation format texture. Drag the mouse can be used directly image to change perspective.
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采用OPENGL开发一个动态云彩模拟的实例,且对云彩纹理数据进行动态变换-use OpenGL development of a dynamic simulation examples clouds and clouds of texture data dynamically transform
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用OpenGL实现动态效果
随机身成动画,图形渲染,3D纹理帖图等等
主要运用于3D动画-use OpenGL dynamic random effects body into animation, graphics rendering, 3D texture mapping, etc. used primarily for 3D animation
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此程序是基于OpenGL的三维纹理映射实现,并且是动态的。-This procedure is based on OpenGL 3D texture mapping to achieve, and is dynamic.
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利用Direct3D中的顶点渲染,光照合纹理映射,实现一架直升机动态旋转,光与影较好的结合。-use Direct3D the vertex exaggerated, a light texture mapping, achieving a helicopter dynamic rotation, the combination of light and shadow better.
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OpenGL源代码,用来实现特殊的纹理特效,次代码可实现动态纹理效果-OpenGL source code,which is used to realize the texture of the special texture effects, time code can realize dynamic texture effect
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Local Binary Patterns, calculate histogram of LBP (local binary patterns) from an input image,VLBP (volume local binary patterns) -Introduction
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This is a class to calculate histogram of LBP (local binary patterns) from an
input ima
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初学者适用,qt4.8.4环境下,在指定ui界面显示opengl绘制内容,同时多纹理加载,动态纹理选择家装,把当前opengl画面保存为bmp图片。-Beginners applies opengl rendering content in specified ui interface the qt4.8.4 environment, simultaneous multi-texture loading, dynamic texture select home improvement, the
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用opengl实现动力学仿真,纹理清晰,是学习opengl语言的好代码。-Dynamics simulation with opengl texture clear, is a good code to learn opengl language.
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动态纹理技术实现动态云,通过改变纹理坐标改变变现效果-Dynamic texture technology to achieve dynamic cloud, realized by changing the texture coordinates change effects
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LBP已经成功应用于人脸检测,唇语识别,表情检测,动态纹理等等领域。其算法复杂度低,消耗内存小,原理简单.-LBP has been successfully applied to face detection, lip recognition, face detection, dynamic texture and so on. Its low algorithm complexity and memory consumption is small, simple principle.
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LBP纹理特征提取,主要是针对人脸表情的动态纹理特征进行分类!-LBP texture feature extraction, the main classification dynamic texture feature recognition is facial expression!
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Gaussian process latent variable model code for dynamic texture synthesis
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模板化的代码,能够实现纹理功能,能够动态旋转,还有一些其他的基本效果-The template code, can realize the function of dynamic texture, can rotate, and some other basic effect
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一篇关于图像纹理提取的经典文章,涉及图像处理领域的方向动态!-An article about the classic image texture extraction, involves the direction in the field of dynamic image processing.
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It contains the source code for
Kernel Learning for Dynamic Texture Synthesis published in IEEE Transactions on Image Processing-It contains the source code for
Kernel Learning for Dynamic Texture Synthesis published in IEEE Transactions on Im
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动态纹理数据库,用于研究动态纹理的分类识别-dynamic texture ,which is used to research the algorithms of classification and recognition
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利用OpenGL语言,通过动态纹理实现三维动态水面流动(Three-dimensional dynamic surface flow is realized through dynamic texture)
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